We are looking for a talented 3D Artist to join our team and contribute to a popular game project by creating and refining characters and props. This role requires a keen eye for detail, strong collaboration with the Lead Artist, and the ability to optimize assets while maintaining artistic integrity. If you have a keen eye for detail, a team-oriented mindset, and a willingness to learn and improve – we’d love to receive your application!
Responsibilities
- Develop, maintain, and create game assets (characters, props) matching project and studio standards. Reworking and improving existing assets
- Work with Lead Artist to ensure timely completion of game assets
- Communicate regularly with the Lead Artist regarding the status of current tasks
- Obtain Lead Artist guidance and approval as required to advance tasks
- Continue to refine artistic abilities and learn new software packages and / or in-house tools
- Contribute to the team-oriented environment
Requirements
- Experience in modeling, sculpting and texturing characters or props using 3ds Max/Maya, Zbrush, Photoshop, Substance painter
- Understanding of form, shape, structure and silhouette in regard to modeling
- Experience with managing polygon count and texture budgets
- Ability to receive constructive feedback
- Self-motivation and a great team-player attitude
- Nice to have:
- Be familiar with Game Engine Technologies such as Unreal Engine
- Good knowledge of anatomy
Benefits
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
Role Information: EN
Studio: Sperasoft
Location: Europe, Serbia, Belgrade
Area of Work: Game Development
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: Hybrid, Remote