Do you have hands-on experience writing high-performance digital audio systems for PC and console games or similar hardware? If you possess strong C/C++ fundamentals and want to work with some of the most talented creatives in the industry, driving the technology to sculp the soundscape of future Call of Duty titles then we want to hear from you!
What you’ll do…
Design, develop and implement run-time game audio features across a variety of architectures and operating systems
Collaborate with other members of the engineering and sound departments at Treyarch and throughout the company, helping to push the boundaries of game audio technology
To succeed you should have…
A passion for game audio and desire to work on the technology, tools and back-end systems to immerse players in 3D worlds
Strong computer science fundamentals in areas including algorithms and data structures, thread synchronization, and time and space complexity trade-offs
Industry experience creating and maintaining run-time, driver-level audio systems and tools
Proficiency in C++
Experience with one or more scripting languages (Python, C#/.NET, Lua, etc.)
A team player attitude and be capable of working in a fast-paced team environment
3+ years of proven experience in an Audio Engineering role or similar position, preferably with at least one shipped title
A degree in Computer Science, or similar technology related field, ideally with an emphasis on low-level programming, or equivalent experience
We’d love it if you also have…
Experience as a musician or vocalist
Familiarity with DAWs like Pro-Tools, Reaper, Adobe Audition, Ableton Live or similar
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information: https://hub.activisionblizzard.com/s/us-benefits
Playa Vista, California
Audio Engineer – Treyarch: Activision Blizzard Apply Apply For Job × Apply Link: Viewed 0 times Job Description Posted on July 18, 2022 Do you have hands-on experience writing high-performance...