Responsibilities:
- Game UI development. Rework existing screens and elements and/or create new.
- Gather the required project information if necessary.
- Create all the necessary UI graphics in a given visual style.
- Ensure correct time estimates and deliver result within agreed time frames.
- Collaborating with UX Designers, producers and game designers to define and implement innovative solutions for the product direction, visuals and experience.
- Implement UI into the game, working closely with the Engineering and Tech Art teams.
Produce UI motion design and animations, screens transition animations
Requirements
- Ability work with various visual genres to create UI design for games in a style specified by the project art-direction.
- Ability to create and edit UI animations. Minimal – UI animation in After Effects, Nice-to-have – in-engine UI animation.Ready to use new tools to complete relevant tasks.
- Understanding the quality requirements of the AAA product.
- Proficiency with UI design toolset (Figma), as-well-as raster graphics software (Photoshop).
- Understanding of cross-platform games UI/UX specific.
- Ability for cross-department communication. Describe UI needs to developers, managers etc.
- English level – above Intermediate.
Nice to have:
- Knowledge of the latest trends in games UI.
- AAA games UI experience.
- Experience in any game engine (Unreal Engine, Unity, etc.)
- Ability to create and present interactive prototypes in Figma.
- Understanding of a design system approach.
- Familiarity with the version control software.
Benefits
- Learning & development opportunities
- Exceptional private medical insurance plan
- Casual workplace environment; new renovation and relaxation area
Role Information: EN
Studio: Sperasoft
Location: Europe, Serbia, Belgrade
Area of Work: Art Services
Service: Create
Employment Type: Full-time, Permanent